Imperial Souvenirs

About Imperial Souvenirs

A daily geography and history game.

How it works

Every day, five objects from the British Museum's collection appear. You guess where each one was made, and when. The map scores you on geographic proximity; the timeline scores you on how close your date is to the scholarly consensus. Maximum 10,000 points per round, 50,000 per game.

The British Museum holds roughly 8 million objects, acquired across three centuries during which Britain occupied, annexed, or extracted from a substantial fraction of the world’s land surface. The museum describes this as ‘universal heritage.’ This game describes it as something else. The commentary attached to each object targets the institution and its euphemisms which try to mask the fact that Britain brazenly plundered the globe to build its collection of imperial souvenirs we now know as the British Museum.

Provenance

After each round, the reveal panel includes a short editorial note on how the object arrived at the British Museum. Each note is sourced; links are provided. A coloured left border on the panel indicates, at a glance, the nature of the acquisition:

An active, documented repatriation claim exists from the country or community of origin.

The acquisition occurred under conditions of unequal imperial power — colonial rule, military occupation, or unequal-treaty regimes — even where no formal return claim has been filed.

A documented voluntary gift, purchase, or partage agreement. These exist.

These are editorial classifications based on documented historical evidence, not legal determinations. Reasonable historians disagree on borderline cases. The reasoning for each object is in the reveal panel.

Format credit

This format is shamelessly borrowed from Anthropeum — we just added three centuries of imperial guilt. Go play Anthropeum too.

Further reading